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Game Engines
Game Engine Foundations - Software. Resources and Lessons
Game Engine Foundations Workbook
Windows and Mac Key Commands
Installing Unity and Unreal (66:59)
Writing scripts for Unity with C# (35:36)
Writing an original C# script (26:38)
Configuring a Unity player controller (21:06)
Animating a Unity working door (24:23)
Exporting a Unity build (11:04)
Exploring Unreal blueprints (31:17)
Prototyping in Unreal with geometry brushes (15:05)
Configuring an Unreal player controller (31:17)
Animating an Unreal working door (18:09)
Exporting an Unreal build (4:30)
Clickteam Fusion App/Game Prototype - Software and Resources
Installing Inkscape and Clickteam Fusion (5:12)
App Game Prototype Workbook
Windows and Mac Key Commands
Designing for a mobile game (28:15)
Designing the game and launching objects (24:36)
Prototype Game Final project
Screens_AGF06 (20:15)
Designing the character and setting up the player control (12:02)
Adding sound, special effects and music (11:13)
Using Easter eggs to add intrigue to the game (6:19)
Beta testing and designing an app icon (19:00)
Applying everything into a game jam done in one sitting (97:39)
Building and uploading your game. (6:48)
Unreal First Person Shooter Prototype - Software, Resources and Lessons
Installing Unreal Engine (23:01)
Unreal First Person Shooter workbook
Creating concept designs and a design document (40:32)
Unreal Landscape material (13:09)
Unreal materials (46:59)
Unreal editors (33:49)
Unreal landscapes and foliage (50:55)
Unreal Lighting (50:56)
Unreal FPS player controls (59:56)
Unreal FPS level blocking (31:13)
Unreal FPS enemy AI and animation state machines (68:43)
Unreal FPS damage setup (17:29)
Unreal FPS user interface (55:53)
Instructions screen
Start screen
Win screen
Lose screen
Unreal FPS health and ammo pickups, collisions and sound (46:06)
Unreal FPS door animation (22:07)
Building the Unreal game into an executable file (7:36)
Unreal FPS level blocking
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