Story Foundations Curriculum
Available in
days
days
after you enroll
Available in
days
days
after you enroll
Available in
days
days
after you enroll
- Story Arc Form
- Story Arc Form example for Ground Hog Day (7:25)
- Joseph Campbell The Hero With A Thousand Faces
- Studio Binder discusses Classic Story Structure (26:28)
- Studio Binder discusses Freytag's Pyramid (32:24)
- Studio Binder discusses the Hero's Journey (8:09)
- Studio Binder discusses Save the Cat (16:29)
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days
after you enroll
- Archetypes reference
- Studio Binder discusses genre (16:47)
- Studio Binder discusses the protagonist, antagonist and archetypes (52:12)
- Studios Binder discusses screenwriting (34:05)
- A_CHRISTMAS_STORY_Script
- ADAPTATION_Script
- A_FEW_GOOD_MEN_Script
- BACK_TO_THE_FUTURE_Script
- GROUNDHOG_DAY_Script
- FROZEN_Script
- THE_GODFATHER_Script
- THE_BIG_LEBOWSKI_Script
- THE_GRADUATE_Script
- THE_MATRIX_Script
- RAIN_MAN_Script
Available in
days
days
after you enroll
- How to set up Photoshop brushes, color palettes and actions for storyboarding (25:26)
- Creating a minimum viable character for storyboarding (17:52)
- Lighting and composition in story development
- The 5 C's of Cinematography by Joseph V. Mascelli - FREE INTERNET PDF
- Studio Binder discusses Camera Shots, framing and angles (30:55)
- Studio Binder discusses camera focus, transitions and lenses (76:33)
- KulschevEffect (6:45)
Available in
days
days
after you enroll
- Improv games
- ActingAuditions (38:14)
- Acting V1.03 What is Acting (6:18)
- Acting V1.04 Essential Personality (9:01)
- Acting V1.05 Result Acting Part 1 (6:59)
- Acting V1.06 Result Acting Part 2 (11:34)
- Acting V1.07 Active Ideas (8:54)
- Acting V1.08 Active Allowing Part 1 (6:33)
- Acting V1.09 Active Allowing Part 2 (5:43)
- Acting V1.11 Specificity Part 2 (6:54)
- Acting V1.10 Specificity Part 1 (5:44)
- Acting V2.01 Layers Of Behavior (9:28)
- Acting V2.02 Good Result Directing (9:12)
- Acting V2.03 Limits On Result Directing (11:54)
- Acting V2.04 Active Allowing Part 3 (9:18)
- Acting V2.05 Character Ownership (6:40)
- Acting V2.06 Trait, Flows, Typical behavior (8:02)
- Acting V2.07 Dramatic Contrast (4:55)
- Acting V2.08 Character Arc (8:00)
- Acting V2.09 Objective Overview (5:01)
- Acting V2.10 Emotional State Objectives (7:04)
- Acting V2.11 Belief Objectives (11:27)
- Acting V3.01 Fantasy Objectives (8:20)
- Acting V3.02 Good Objectives (7:55)
- Acting V3.03 Active Verbs (7:56)
- Acting V3.04 Testing Active Verbs (4:36)
- Acting V3.05 Finding Beats Part 1 (10:55)
- Acting V3.06 Finding Beats Part 2 (4:43)
- Acting V3.07 Authentic Transitions (6:53)
- Acting V3.08 Active Verbs Problem (10:25)
- Acting V3.09 Obstacle Part 1 (6:57)
- Acting V3.10 Obstacle Part 2 (8:13)
- Acting V3.11 Obstacle Part 3 (9:22)
Available in
days
days
after you enroll
Available in
days
days
after you enroll
Available in
days
days
after you enroll
Available in
days
days
after you enroll
Available in
days
days
after you enroll
All courses are offered in the Game Design Bundle Subscription.
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